When we consider how we can work with our youngest learners in computer science, we typically land on unplugged (or semi-unplugged) activities that focus on developing computational thinking skills. However, these learners can engage in plugged activities as well, learning the fundamentals of programming and working on their computational thinking skills while flexing their creativity, imagination, and curiosity. In this session, participants will learn about some common tools that educators may be familiar with, as well as look at some tools that may not be as prevalent.